Wooo, Steam sale! Got myself two games:
- Darkest Dungeon (I didn't get the DLC though, I wanna play through the base game first before getting all the DLCs)
- Into the Breach (Turn-based mech action? Made by the guy who made FTL? Count me in!)
Have not played Into the Breach yet, gonna play Darkest Dungeon first. It feels like the enemies are kind of "sentient", they are constantly going for my glass cannons. Please! For the love of it, go for the crusader standing right in front! Don't go for the healer at the third row, or the arbalest equipped with the super rare trinket that boosts her attack damage, they can't take much damage! Other thing is, you start the game with two characters: the crusader fella and the highwayman fella. Oh boy, my highwayman can't hit anything. When he hits, he crits! Nice! Unfortunately, he keeps on missing (or the enemies keep on dodging his attacks), really annoying!
So they have this light system, where it gets darker every time you move. And as it gets darker, the system basically starts stacking against you. You can counteract this effect by keeping the place lit by using torches. Unfortunately, torches takes up space in the inventory. There are also abilities that also when used in combat, increases light by a small amount. Then there's the crusader, who has the ability to basically +25 light (out of 100) while in combat. Can only be used once per combat, but light doesn't keep on ticking down when you're in combat.Theoretically speaking, if I put two crusaders with the protect skill, I technically don't need any torches right? Since both of them would +50 light / battle.